TA: Kingdoms Community Forum
 
HomePortalCalendarGalleryFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Garrisoning/Transporting units via buildings and CB off or on?

View previous topic View next topic Go down 
AuthorMessage
$_ARTHAN

avatar

Posts : 765
Reputation : 2
Join date : 2011-03-01
Age : 27
Location : Greece

PostSubject: Garrisoning/Transporting units via buildings and CB off or on?   Mon Sep 02, 2013 8:40 am

I would like to make a few questions about New Era gameplay.
First of all, I would like to ask if anyone uses the transporting (garrisoning) mechanic of many New Era buildings in order to hide his/her units and decieve the opponent, or even transporting/teleporting them at small distances.
Also, is there any difference between CB ON and CB OFF in New Era?
Thanks! Very Happy
Back to top Go down
View user profile
Sage
Lead Designer of Ta Kingdoms: The New Era
avatar

Posts : 1034
Reputation : 3
Join date : 2008-08-02
Age : 30
Location : West Haven

PostSubject: Re: Garrisoning/Transporting units via buildings and CB off or on?   Mon Sep 02, 2013 11:36 am

There is no difference between cb on and off.

_________________
http://takuniverse.webs.com/ - TAK downloads
www.cristian-fuentealba.com - Graphic Design
GameRanger ID: 4138935
Back to top Go down
View user profile http://cristian-fuentealba.com
$_ARTHAN

avatar

Posts : 765
Reputation : 2
Join date : 2011-03-01
Age : 27
Location : Greece

PostSubject: Re: Garrisoning/Transporting units via buildings and CB off or on?   Mon Sep 02, 2013 11:58 am

Sage wrote:
There is no difference between cb on and off.
Good. This saves me from trouble with the New Era campaigns I am making. Thanks for answering. Smile
Back to top Go down
View user profile
Sage
Lead Designer of Ta Kingdoms: The New Era
avatar

Posts : 1034
Reputation : 3
Join date : 2008-08-02
Age : 30
Location : West Haven

PostSubject: Re: Garrisoning/Transporting units via buildings and CB off or on?   Mon Sep 02, 2013 1:46 pm

So what are the ideas towards the NewEra Campaign?

_________________
http://takuniverse.webs.com/ - TAK downloads
www.cristian-fuentealba.com - Graphic Design
GameRanger ID: 4138935
Back to top Go down
View user profile http://cristian-fuentealba.com
$_ARTHAN

avatar

Posts : 765
Reputation : 2
Join date : 2011-03-01
Age : 27
Location : Greece

PostSubject: Re: Garrisoning/Transporting units via buildings and CB off or on?   Mon Sep 02, 2013 2:30 pm

Sage wrote:
So what are the ideas towards the NewEra Campaign?
Actually, due to New Era's playstyle, I was thinking of having a more TA-like approach.
Instead of a single, side-switching campaing, I was thinking of 5 campaigns, one for each kingdom (New Era Aramon Campaign, New Era Veruna Campaign, New Era Taros Campaing, New Era Zhon Campaing, New Era Creon Campaign). The goal of each campaign is going to be quite straightforward; conquer the whole of Darien by totally annihilating any opposition.

Each campaign will be consisted of 25 missions. According to the race you play, the events are going to unfold in a totally different way. As an example, in the first missions of Aramon campaign the nation of Veruna is an ally; however, after a series of events, Kirenna betrays Elsin and allies with Sage (she doesn't see that move of hers as a betrayal, but Elsin feels betrayed) and Veruna becomes a hostile nation for the Aramonian campaign.

In the final mission, the rest of the kingdoms are going to band together against you and your megalomania to conquer Darien, no matter the side you play in, and you have to fight all the other 4 monarchs by yourself.

In each mission, at least a single New Era (non-OTAK) unit will be introduced and explained (for example, in the first Creon mission you will have access to Mobile Crossbow, while in the second one you will learn about Buzz and Hedgehog).

That's all, for now...
Back to top Go down
View user profile
Sage
Lead Designer of Ta Kingdoms: The New Era
avatar

Posts : 1034
Reputation : 3
Join date : 2008-08-02
Age : 30
Location : West Haven

PostSubject: Re: Garrisoning/Transporting units via buildings and CB off or on?   Sun Jul 20, 2014 9:55 pm

How is this project coming along?

_________________
http://takuniverse.webs.com/ - TAK downloads
www.cristian-fuentealba.com - Graphic Design
GameRanger ID: 4138935
Back to top Go down
View user profile http://cristian-fuentealba.com
Sponsored content




PostSubject: Re: Garrisoning/Transporting units via buildings and CB off or on?   

Back to top Go down
 
Garrisoning/Transporting units via buildings and CB off or on?
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» No Retreat! And Multiple units
» Codex has been basically "ruined" by 6th edition half the units are no longer viable
» New Fantasy Units for Warriors of Chaos!
» Scoring units and denial units
» Cover saves for shooting through units

Permissions in this forum:You cannot reply to topics in this forum
TA: Kingdoms Community Forum :: MODS & 3RD PARTY :: The NewEra Expansion Project :: Ideas and Suggestions-
Jump to: