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Wqaopl

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PostSubject: tnt maker   Thu Feb 12, 2015 10:33 am

just finished programing my TNT maker, well its not finished but it can create new ones and vew all the data in one.  
its a window program so dont exspect any compatadtlaty.

along the toolbar acros the top its:
new bank tnt, cant do anything withit at the moment
open a tnt, more usfull as any tile or map tnt can be opend
save, perfectly usable but pointless
exit program.
tnt maker - to use this set the width and hight, then enter the desimal equivelent to the tile name like the ones in the terrain hpi and press veriffy info. next load the three bitmaps, both the hight map and road map is 16 the size of the width and hight size, and minimap is always 128. the hight map should be a grayscale bitmap but if you cant set it to grayscale use paint.net then  Ajustments -> Black and Wight.
the roadmap has black as void whight as a road and somewhere inbetween as bloked terrain.

i dont exspect it to be bug free and stable so if there are any problems i shoule be able to fix it.

to use the new tnt use the hpi packer and use it to pack a uneekly named folder with a structure like:
WQAOPLSections\sections\Aramon\High Flats
just put it in the cavedog directory and the cartographer will load it

also noat the minimap is usless and is only used in the cartographer and does not alter the minimap the cartographer creates.

pm me if your intrested in it.

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DeeKay
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PostSubject: Re: tnt maker   Thu Feb 12, 2015 7:58 pm

Wqaopl god.

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Wqaopl

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PostSubject: Re: tnt maker   Fri Feb 13, 2015 8:57 am

ok the forum wont let me atach annything but lucaly Deekay may host it.

the program should work propaly but only as a hobbyist programer theres no guarantee
at the moment the minimaps are all in grayscale but no info if lost. i need to read up on tak couler pallets.
i could also add alot more suport for user interactions.
i have only tested it on a basic level so there might be erors if taken to exstreams.

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Wqaopl

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PostSubject: Re: tnt maker   Sun Feb 15, 2015 12:55 pm

ok i have created a sorceforge progect to make uploading and managing update more easy
https://sourceforge.net/projects/wqaopltnttools/

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Vhaerun

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PostSubject: Re: tnt maker   Mon Feb 16, 2015 6:27 pm

Nice! Shame it could not be a *.TAF editor type program because *.TNT uses jpeg like TAF, whereas GAF uses bmp.

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rammstein

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PostSubject: Re: tnt maker   Sun Feb 22, 2015 12:04 pm

Nice! Smile
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