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 Does Veruna have two, to many units?

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Clay4141

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PostSubject: Does Veruna have two, to many units?   Fri Aug 14, 2009 2:34 pm

I think int he enclave the hoplit, scarab, and the dragoon could be removed..... to balance them closer to the number of units in each of the other races? What do you think!?!?!?


All 3 seem redundant to me too. The hoplit is just a more powerful tier 1... the warrior is sufficent. The scarab just looked cool in comparison, but now it appears pointless. And the dragoon seems like its similar to the musketeer, but only faster. Maybe it can go too?

The only other race that would have an abundence of tier 1 units to fill their screen would then be creon... if theres any units in there u think are redundent, speak up!
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Sage
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PostSubject: Re: Does Veruna have two, to many units?   Sun Aug 16, 2009 2:26 pm

I did remove the scarab. The dragoon plays a similar role to the taros blacknight, so I left him. I moved the hoplit up next to the priestess, so it plays a similar role to a heroe unit. It's also limited to one.

The sea spirit was also removed because it looks too much alike the harpy. Veruna doesn't need two air units for t1.
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Clay4141

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PostSubject: Re: Does Veruna have two, to many units?   Sun Aug 16, 2009 3:06 pm

Great Work!!!! Those changes sound awesome to me!
I'm glad we both started to realize something had to be done!
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