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 New Era 5.1

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Vhaerun

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PostSubject: New Era 5.1   Mon Oct 10, 2016 2:48 am

Good mod!

Concerning zhon kobold's slave. Why is it a unique unit as in only one can be built? And it crashes the game when it hits something. However, I fixed the unit so it works. Something wrong with the weapon being called weapon and the script not liking that but it is more complicated than that.

Also zhon should stay with there mobility factor as in keeping buildings to a minimum and using other builders to build new units?

Just some insight, Sage if you happen to read this.

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Sage
Lead Designer of Ta Kingdoms: The New Era
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PostSubject: Re: New Era 5.1   Mon May 08, 2017 8:56 pm

Hi Vaerun,

If I remember correctly, every race has its t1 heroe unit, which is why it's limited to one. Could you please upload and link the fixed unit here?

Are the zhon builders static? They shouldn't be. I think the only building unit is the treehouse, a t1 builder. It was made into a stronger unit to avoid the builders getting waved in the begging of the game as a way to balance out all races. What do you think?

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Vhaerun

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PostSubject: Re: New Era 5.1   Tue May 09, 2017 1:02 pm

Been awhile! Good idea with the T1 hero. Not sure what I did to fix that unit, although after looking it up, did notice it did not have any frozen/stoned fbi tags or cantbestoned/cantbefrozen.

Update: Looked at another 5.1 new era file and noticed what was wrong: The 3do model has weapon as a model. Change that to sword or something else, not weapon because weapon is used as a local variable in the attack script.

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Last edited by Vhaerun on Tue May 09, 2017 1:13 pm; edited 1 time in total (Reason for editing : Update)
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