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Insight

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PostSubject: Mixed Maps   Thu Dec 15, 2016 7:29 pm

I found a mixed monarch map. How is this done? Blood 6t6 Sewers
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$_Spagg

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PostSubject: Re: Mixed Maps   Fri Dec 16, 2016 8:59 am

Got a link to the map?
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Wqaopl

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PostSubject: Re: Mixed Maps   Sat Dec 17, 2016 6:18 am

you need to alter the hpi that defines the terrain types into separate files then use the map editer as normal but you might want some custum kmp tiles to merge diferent tile sets

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PostSubject: Re: Mixed Maps   Tue Dec 20, 2016 10:31 pm

I opened the map and it has a custom terrain folder
It overrides the default terrain the game uses (found in data.hpi and ipdata.hpi (for creon maps)
see:


So What wqaopl said
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PostSubject: Re: Mixed Maps   Tue Dec 20, 2016 10:43 pm

And the author of the map must've had to manually edit the images of those bridge connections, props to them for the great work

But the minimap can be easily fixed so I fixed it (opening it on cartographer, letting cartographer generate the new minimap, save and paste the terrain folder back into it since cartographer leaves only the kmap folder)

before:


after:


dl: https://mega.nz/#!hNFnzJzY!Fz5qntNnRO9RhNa0q56JUGqTp9YM5m06fKN9yc3lkYI
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