TA: Kingdoms Community Forum
 
HomePortalCalendarGalleryFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Melee units and weapon range. What difference does it make?

View previous topic View next topic Go down 
AuthorMessage
Westerwald

avatar

Posts : 29
Reputation : 6
Join date : 2016-12-02

PostSubject: Melee units and weapon range. What difference does it make?   Sat Feb 18, 2017 3:17 am

When just going by the stats, some units here have an obvious reach advantage

Examples of short range attacks:

Swordsman: 30
Berserker: 40
Jungle Orc: 45

Some examples longer range attacks:

Crusader: 80
Executioner: 85
Dark Hand: 150!

In game however I honestly don't see how these factor in any meaningful way. They'll always just charge in as close as possible before attacking from what I've seen. Anyway, my here's my question; Are there any special instances where these ranges are actually used?

_________________
"No light without darkness"
Back to top Go down
View user profile
Wqaopl

avatar

Posts : 212
Reputation : 0
Join date : 2008-08-14

PostSubject: Re: Melee units and weapon range. What difference does it make?   Sat Feb 18, 2017 7:32 am

yes melee units can have an aoe but i think the range refers to the weapon animation and model. i think the unit will stop walking at there weapon range anyway.

_________________
There are loads of modern ideas but new ideas are rare.
Back to top Go down
View user profile
$ MalinOMW

avatar

Posts : 576
Reputation : 10
Join date : 2011-07-22
Age : 24
Location : Poland

PostSubject: Re: Melee units and weapon range. What difference does it make?   Sat Feb 18, 2017 8:23 am

without crusades balance
some melee (blade demon, not sure who :? ) had 250 or 150 range, and still they were melee, not range at all

as wqaopl said, melee units are limited by not by range in units stats but by weapon animation and other stats, who i don't understand at all

_________________
https://www.youtube.com/user/OfficialAkcent
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Melee units and weapon range. What difference does it make?   

Back to top Go down
 
Melee units and weapon range. What difference does it make?
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Fallout:NV favorite weapons
» Best Melee Weapons in Fallout New Vegas
» Additional Hand Weapon AND Shield
» Weapon "patterns"
» Characters join squads

Permissions in this forum:You cannot reply to topics in this forum
TA: Kingdoms Community Forum :: GENERAL :: General Chat-
Jump to: