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Sage
Lead Designer of Ta Kingdoms: The New Era
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PostSubject: Aramon   Tue Aug 12, 2008 4:48 pm

Aramon: For v5.0; all flying units stay in air

-T1 Elsin: added veteran textures and transformation
-wall: is now a unit
-lodestone: works on water
-north gate
-east gate: added
-watch tower: decreased cost and buildtime, decreased attack, can now hold 2 units
-ark: decreased buildtime and armor; attack is now guided
-t1 barracks
-spyhawk: added
-avatar of anu: resized, added explotion; added the maximum hp

T1- Barracks: changed buildangle to 0, can now hold 10 units
-spyhawk
-swordsman
-archer
-horseman
-axe cavalry: added
-catapult
-joreth of heldain: added; limited one
-emen the messenger: added; increased los(gives the sight message), limited one, removed shootme=1
-t2 mage builder

T2- Mage Builder
-wall
-lodestone
-watch tower
-Bombard Tower: added; NEEDS veteran textures and transformation
-stronghold: can now hold 5 units
-trebuchet: moved to flying builder
-war galley
-ark: added
-t1 dragon ship: added
-t1 barracks
-t2 fort: added
-t3 keep: moved to t3 acolyte

T1- Dragon Ship: rebalanced with flagship
-Lodestone
-Watch Tower
-t1 Barrack
-fort
-spyhawk
-Swordman
-Archer

T2- Fort: can now hold 15 units
-maceman
-ballistic archer
-onager
-spear knight: NEEDS veteran textures and transformation
-ayla: limited one
-Joreth on Horse: limited one; can carry one unit
-priest: can now reanimate swordsmen
-mage builder
-t3 acolyte: added: cost and build time decreased

T3- Acolyte: reduced rain storm damage attack; can now assist
-wall: added
-lodestone: added
-divine lodestone
-Mana pyramid(mana vault): added; can now cloak, no unit limit
-Church: added; can now heal, give lighthouse sight, and hold 30 units
-t1 dragon ship: added
-t1 barracks: added
-t2 fort: added
-t3 keep: added
-grenadier: moved to t3 keep
-flying builder: moved to t3 keep
-Dragon: moved to t4 temple


T3- Keep: changed build angle to 0, can now hold 20 units
-barbarian
-mage archer: added more defense; fixed paralyzer
-knight
-titan
-grenadier: added; added more defense
-cannoner
-assassin: added capture attack and more defense
-t2 mage builder
-t3 acolyte
-t4 flying builder: added; NEEDS to help assist anything
-rolling tower: moved to t4 flying builder

T4- Flying Builder
-lodestone
-Heart of Anu(lvl3 mana stone): added; no unit limit, can now cloak
-watch tower
-Bombard Tower: added
-stronghold
-avalanche: added; anti-air
-rolling tower: added
-alabaster tower: added; paralyzer
-trebuchet
-war galley
-ark: added
-airship: added
-t4 temple: added

T4- Temple of Anu: debris NEEDS to be smaller; can now hold 25 units
-Giant boar: resized
-Mage titan: can now walk on water
-centaur: NEEDS veteran textures and transformation; can now transport 1 unit; attack is now guided
-flame cannon
-Thunder drake
-archangel
-Angel
-Gold Dragon: can now wave from the start; can now transport 1 unit; made it bigger
-High King: can now walk on water
-Flying builder
-Elsin


FOLLOW THE PROGRESS IN THE GALLERY SECTION
http://kingdoms.heavenforum.org/gallery/The-New-Era-Mod/The-New-Era-Mod-cat_c4.htm


Last edited by Sage on Mon Oct 07, 2013 2:37 pm; edited 58 times in total
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[K]Double

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PostSubject: Re: Aramon   Tue Sep 24, 2013 10:06 pm

-ark: decreased buildtime and armor; attack is now guided

I like the idea of guided attacks. It really irritates me when I see a high powered air unit fly in and all my archers miss :<



-trebuchet: moved to flying builder

I think making the treb a T4 unit is a good balance to the game. Some people like to make a turtle set up right off the bat for trebs exclusively. I think forcing them into a T4 position will postpone this type of game play.



T3- Acolyte: moves faster; armor increased; reduced rain storm damage attack; can help build anything

The damage an acolyte can do with an INSTANT storm is very overwhelming. Once you start seeing Aco drops on the field things can become one sided very quickly. I like all of the changes implemented here. It looks like the Aco is now more of a utility unit which I think it should be. I would vote these changes should be made in 4.1bb.



-assassin: added capture attack and more defense

Capture attack would be cool to see. These units are underused and the capture attack would change a lot of that.



Those are my picks. All in all I think are very positive changes for aramon; whether in SageMod or not.



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PostSubject: Re: Aramon   Wed Sep 25, 2013 4:46 pm

Double Very Happy

i like the changes to and mabye decrease rolling towers build time and mabye cost so it can be more cost effective and give T3 mana back 100 mana XD

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PostSubject: Re: Aramon   Wed Sep 25, 2013 10:04 pm

Well I thought that the capture attack would be like a kidnap. This guy is an assassin, so why not also give it a kidnap ability.

I have already made the rolling tower's cost and build time less than what it original had.

I did get a few comment about the amount of mana that the lvl3 mana stones were given. And they said that they were never running out of mana with the old stats.

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