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PostSubject: My new unit   Fri Mar 19, 2010 11:56 pm

I made this unit in about an hour when my internet was refusing to work. Please be easy with the criticism, as this is only my 4th unit i have ever made, and the first person unit ever Razz.





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PostSubject: Re: My new unit   Fri Mar 19, 2010 11:57 pm

i havn't textured it yet btw Razz
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PostSubject: Re: My new unit   Sat Mar 20, 2010 12:01 am

what program do you use to make this?
im starting to use 3ds max but is too complicated
but is nice man keep working
btw why dont you show the other units?
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PostSubject: Re: My new unit   Sat Mar 20, 2010 12:04 am

the other units are ugly as piss Razz
i made them for TA, so they are only tanks.

also, i use Wings3d. it is by far one of the easiest 3d modeling programs ive seen yet.

important notice when using it: click the middle mouse button to move the camera. took me a while to find that option.
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PostSubject: Re: My new unit   Sat Mar 20, 2010 12:07 am

Spoiler:
 

like i said, ugly as piss

(click spoiler to view ugly-as-piss- tanks.
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PostSubject: Re: My new unit   Sat Mar 20, 2010 12:12 am

its not that bad, dont know how much time you working on it but you doing well, just need improve and you can make your own mod
nice work man
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PostSubject: Re: My new unit   Sat Mar 20, 2010 12:14 am

thanks. bad thing is - i have no idea how to texture,script, or any of that other good stuff...

i can create the model, and the .FBI but thats about it..
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PostSubject: Re: My new unit   Sat Mar 20, 2010 12:21 am

hmm do you have already seen the tutorials forum? maybe you can have some help by there
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PostSubject: Re: My new unit   Sat Mar 20, 2010 12:25 am

yea, ive seen them, and all the TA ones too. 3do Builder and gaf builder just hate me tho Razz
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PostSubject: Re: My new unit   Sat Mar 20, 2010 12:32 am

lol that way is a prob...
talk to sage he understand that but guess you need to create a topic or send a pm to him
i dont understand about the "good stuff"
lol!
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PostSubject: Re: My new unit   Sun Mar 21, 2010 7:56 pm

[img][/img]

updates to legs, feet, and helmet.

LOL such a difference:P
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PostSubject: Re: My new unit   Sun Mar 21, 2010 10:50 pm

Looks cool but its legs are kind of short hehe.

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PostSubject: Re: My new unit   Sun Mar 21, 2010 10:57 pm

still??
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PostSubject: Re: My new unit   Mon Mar 22, 2010 12:45 am

It looks much better.

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PostSubject: Re: My new unit   Mon Mar 22, 2010 1:46 am

molitoves, anyone?








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PostSubject: Re: My new unit   Mon Mar 22, 2010 2:15 am

wheres the weed at?
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PostSubject: Re: My new unit   Mon Mar 22, 2010 2:36 am

you were too late to the party capt D:
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PostSubject: Re: My new unit   Mon Mar 22, 2010 4:05 pm

I dunno how you're gonna animate him and put him in the game...
How many polygons are you limited to? 10000000??
Imagines HD TAK drool...
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PostSubject: Re: My new unit   Mon Mar 22, 2010 6:23 pm

People have been creating 3rd party units for so long Ace, the process really isnt that hard once you know how to do it. Just look at all the players on TA, they all know how to do it.
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PostSubject: Re: My new unit   Mon Mar 22, 2010 6:54 pm

lol, only some of the people on TAUniverse clay Razz TA players dunno shit about TA other than how to play it.

and yes, it wont be hard. it would be hard with this model due to the lack of joints..

i dunno the poly limit. if i were to remake a model to be used in game, i would make a model with less polys.
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