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Posts : 14
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Join date : 2010-07-28
Location : Herefordshire

PostSubject: stats' TAK maps   Thu Jul 29, 2010 5:37 pm

Made these many many moons ago - most of them are quite small and are designed for short-ish, violent urban-style battles. AI plays well on most of them. All made in Cartographer but I did some imaginative stuff with the tiles, I think. Anyway, enjoy, and lemme know if they're any good!

ARAMON - LONG ISLAND
[img]http://img820.imageshack.us/img820/2091/15532749.png[/img]

ZOHN - CAGED DEMONS
[img]http://img821.imageshack.us/img821/8696/29248550.png[/img]

ZOHN - SACRIFICIAL RITUALS
[img]http://img153.imageshack.us/img153/9092/18073225.png[/img]

CREON - AVANAR ASSAULT
[img]http://img269.imageshack.us/img269/4929/12768323.png[/img]

CREON - PARK PERILS
[img]http://img834.imageshack.us/img834/6753/47995135.png[/img]

CREON - THE DASOREEN GRID
[img]http://img822.imageshack.us/img822/2760/88931184.png[/img]

[url=http://adf.ly/246619/http://www.mediafire.com/?64w1t2oa6v27rxq]download![/url]
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PostSubject: Re: stats' TAK maps   Thu Jul 29, 2010 5:37 pm

ugh what's with the links, dammit!
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Join date : 2008-08-06

PostSubject: Re: stats' TAK maps   Thu Jul 29, 2010 6:08 pm

Pretty cool maps, long island, that name rings a bell I'm sure I had a map with the same name. They certainly are imaginative, especially comapared to the flat greens with pieces of sea tile scattered around 3rd party maps that currently exist. I also like how they aren't all symettrical and how you've used the buildings and feature, it does help to make a map look nice

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