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 Proposed build & balance structure- Veruna

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Clay4141

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PostSubject: Proposed build & balance structure- Veruna   Tue Jul 14, 2009 6:11 pm

Veruna:

T1-Kirenna: add gods textures:
-wall: works on water:
-lodestone: works on water:
-north gate:
-east gate:
-guard tower: can hold 2 unit:
-enclave:
-sea fort:
-citadel:
-parrot:
-unicorn: add sounds from Light race unicorn:
-Angel of Lihr: make it bigger:

*T1- Enclave: change buildangle to 0, can hold 10:
-parrot:
-warrior:
-crossbowman:
-mind whiper:
-hoplit: add logo to shield:
-dragoon:
-catapult
-balista:
-scarab:
-mer warrior:
-mermaid:
-balloonist:
-sea spirit:
-priestess:

*T2- Priestess:
-wall:
-lodestone:
-guard tower: can hold 2 units:
-lighthouse: can hold 3 units:
-bastion: can hold 5 units:
-mortar:
-enclave: can hold 10 units:
-sea fort: can hold 15 units:
-citadel: can hold 20 units:

*T2- Sea Fort: change buildangle to 0, can hold 15:
-repair skiff:
-harpoon ship:
-nautilus:
-transport ship:
-shark rider:
-man of war:
-Terra Whale:
-trebuchet ship:
-Solan Rixx: increase sight, balanced:
-flag ship:

*T3- Flag Ship
-Wall:
-lodestone:
-guard tower: can hold 2 units:
-floating tower: can hold 2 units:
-hydrogun: can hold 5 units:
-lighthouse: can hold 3 units:
-enclave: can hold 10 units:
-sea fort: can hold 15 units:

*T3- Citadel: change buildangle to 0, can hold 20:
-berzerker:
-musketeer:
-crusader:
-amazon knight:
-centaur:
-ribaud:
-mobile mortar:
-wizard:
-Mer Shark:
-water mage:
-dirigible: allow unit transport(4 units):
-Ornitphter: can transport 1 unit:
-priestess:
-priest of lihr:

*T4- Priest of Lihr: move faster, increase armor, can help build anything, can't be frozen nor stoned:
-Wall:
-lodestone:
-divine lodestone:
-futuritive lodestone:
-mana vault: no unit limit, can cloak, increase armor:
-pillar of light: heal less, consume less mana:
-Enclave:
-Sea fort:
-Citadel:
-Sphynx of Lihr:
-Sphynx Builder:

*T5- Sphynx Builder: (compare to flying builder):
-wall:
-lodestone:
-pillar of light:
-watch tower:
-lighthouse:
-bastion:
-pandora spire:
-harpoon tower:
-hand of pandora:

*T5- Sphynx of Lihr: can hold 25 units:
-charriot warrior: (CAN TRANSPORT):
-charriot archer: (CAN TRANSPORT):
-Cray:
-tamed Wyvern:
-BALLOON: (HAVE TO LOOK INTO TO SEE IF ITS A GOOD IDEA):
-Angel of Light: change textures:
-Sea Dragon: can wave from the start, can transport 1 unit, can be build in water, make it bigger:
-Angel of Lihr:
-Priest of Lihr:
-Kirenna:

++++++++++++++++++++++++++++++
All buildings will have a small radius to upload/unload units, because their key is to garrison units.

All towers that can transport have a radius equal to half of their sight to transport units. Because their key is to protect monarchs and builders looking for a place to hide.
++++++++++++++++++++++++++++++
*****NOTES*****
Balista moved to Tier 1 to compete with Aramon Ornager, and since Ribauld is now a better unit and is Tier 2 it practically makes the Balista inefficent being a Tier 4 unit.

Dirigible should blow up because it is filled with hot air to float. I've seen this explode damage kill some air units with low health such as skyknights. Its very cool!

Chariots are moved to a Tier 5 Building because they will be elite units. They can be fast and strong, and cost efficient.

The scarab is a cheap tier 1 unit to show that Veruna has the cheapest units. It can be used to flood the map quickly. It has many uses, and can move across water.


Last edited by Clay4141 on Mon Jul 20, 2009 11:48 am; edited 1 time in total
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PostSubject: Re: Proposed build & balance structure- Veruna   Fri Jul 17, 2009 5:13 pm

Sage, I'm making a few changes, you can look at it all when their done. If you don't like, we can easily revert. These extra few units really add an amazing spark to Veruna. I feel like I'm playing a TAK2.
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Sage
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PostSubject: Re: Proposed build & balance structure- Veruna   Fri Jul 17, 2009 10:32 pm

I can send you the .fbi files for the monarchs and the gods, so you can see what I did with the explodions. The gods have it now, and it's less.


Last edited by KM-Sage on Sat Jul 18, 2009 6:43 pm; edited 1 time in total
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Clay4141

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PostSubject: Re: Proposed build & balance structure- Veruna   Fri Jul 17, 2009 11:56 pm

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