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  Weekly Multiplayer Mission - 25th of January - Neo Assassination

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$_ARTHAN

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PostSubject: Weekly Multiplayer Mission - 25th of January - Neo Assassination   Fri Jan 25, 2013 3:24 pm

Neo Assassination

An assassination-styled mission where a group of Assassins must penetrate a Creonite facility and assassinate Chief Engineer Zem, who is controlling a super-powerful Neo Dragon and harassing your base.

Player 1 & 2 are Aramon Human (or AI) allies who battle against Creon Player 3 & 4 (they must be controlled by AI).

Spoiler:
 

"During Elsin's campaign against the Republic of Creon, an established aramonian base was troubled greatly by a highly improved version of the Creonite Neo Dragon, known as U.B.E.R. (Unstoppable Battle Engine of the Republic). That dragon was invented, created and controlled by a crafty and mysterious Chief Engineer, known only as Zem. By the time Aramon realised it was impossible to destroy the U.B.E.R. Neo Dragon in combat, a team of Assassins starts its training with a single purpose in mind, penetrate the defences of the local creonite city and its facilities in order to find and assassinate that mysterious Zem whose invention and craftanship has caused so much trouble to the nation of Mage King."

* Train Assassins and send them to the creonite city through the mountain's underground passage.
* Find and assassinate Zem.
* Acolyte (controlled by player 1) must survive.
* You have a steady mana income of at least 100 mana per second (easy version).
* You start with 16,000 resources but you gain no more, use them wisely... (hard version).

Download Easy verison here: https://dl.dropbox.com/u/61724283/ARTHAN%27s%20Neo%20Assassination%20%28Easy%29.kmp
Download Hard version here: https://dl.dropbox.com/u/61724283/ARTHAN%27s%20Neo%20Assassination%20%28Hard%29.kmp

Note: This is the last stand-alone map I am posting. In the future, I may post a lot of maps grouped together in a single topic. Good luck & have fun playing Total Annihilation: Kingdoms! Very Happy


Last edited by IMP_ARTHAN on Sat Jan 26, 2013 9:31 am; edited 1 time in total
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PostSubject: Re: Weekly Multiplayer Mission - 25th of January - Neo Assassination   Sat Jan 26, 2013 8:32 am

do u have 1p version of them?

well i guess u can just ally an ai and it works..
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$_ARTHAN

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PostSubject: Re: Weekly Multiplayer Mission - 25th of January - Neo Assassination   Sat Jan 26, 2013 8:45 am

I have to remake it and upload it anyways. Walls are easily destroyed by packs of Assassins.
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$ MalinOMW

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PostSubject: Re: Weekly Multiplayer Mission - 25th of January - Neo Assassination   Sat Jan 26, 2013 9:04 am

hmm got idea how to prevent destroying walls

put lodestones or flags or anything other(almost same small size), and heal them by script


edit 1
but hmm they can discover assasins?
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$_ARTHAN

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PostSubject: Re: Weekly Multiplayer Mission - 25th of January - Neo Assassination   Sat Jan 26, 2013 9:30 am

I will just remake with berms. Except if I find indeed something else.
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PostSubject: Re: Weekly Multiplayer Mission - 25th of January - Neo Assassination   Sat Jan 26, 2013 10:48 am

u can put time limit and/or a double line of walls Razz
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Lord ZacDom

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PostSubject: Re: Weekly Multiplayer Mission - 25th of January - Neo Assassination   Sat Jan 26, 2013 6:57 pm

This is epic, Arthan Very Happy

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