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 Metal Heck from TA converted to TAK

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rammstein

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PostSubject: Metal Heck from TA converted to TAK   Mon Feb 25, 2013 5:57 pm

I converted the Metal Heck map from TA to TAK. Download here.
Note: since this map stores it's graphics withing the kmp file, opening and saving it with carthographer will make it crash TAK. This because carthographer removes all files from the map except those it think are needed for a map.
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$_ARTHAN

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PostSubject: Re: Metal Heck from TA converted to TAK   Mon Feb 25, 2013 8:25 pm

LOL!
Btw, can we convert TA tilesets to TAK ones? TAers convert our tilesets all the time, so why don't we do the same?
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rammstein

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PostSubject: Re: Metal Heck from TA converted to TAK   Tue Feb 26, 2013 6:14 pm

Yea I think it should be possible to convert the TA tilesets to TAK. Ill try to look into it when I get some spare time.
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DeeKay
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PostSubject: Re: Metal Heck from TA converted to TAK   Tue Feb 26, 2013 7:17 pm

If, Annihilator or TNT - TA:KSE (or even another program) can export heightmap from .TNT TA files, it's easy... But if not, maybe it gonna be a little harder... Very Happy

Btw, nice work Rammstein! Keep going, one day I will be helping you with that ~programming programs things~ xD!
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rammstein

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PostSubject: Re: Metal Heck from TA converted to TAK   Wed Feb 27, 2013 5:46 pm

Exporting the heightmap from the TA .SCT files or TA .TNT files should be quite easy.
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Sage
Lead Designer of Ta Kingdoms: The New Era
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PostSubject: Re: Metal Heck from TA converted to TAK   Fri Mar 22, 2013 5:44 pm

Nice job Rammstein. It seems that ta maps would work great with the style of game tak offers.

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ddaearegydd



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PostSubject: Re: Metal Heck from TA converted to TAK   Sat Jan 30, 2016 2:08 pm

Nice idea, must give this map a try!

I always felt that the TAK tilesets were much richer and more detailed than the TA ones, so bringing TA into TAK might not look all that impressive. The Crystal tileset from the TA expansions might look neat though, it has a bit of a fantasy feel to it
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